Tenario's Gospel

Rabu, 03 Juni 2009

600 Seconds With Gavin Simpson

Each week Campaign Brief Asia sits down with a prominent creative talent from our region and gets to know them better. This week in this regular "10 Minutes With" column is Gavin Simpson, Executive Creative Director, Ogilvy & Mather Hong Kong.

What did you do before getting into advertising?
I was a bartender for nearly five years. The last two of those five years were spent going to college in the day and working at night.

Why did you first get into advertising?

I was told it pays well.

Who gave you your first big break?

It's an endless list...
Kurt Crocker gave me my first job in Ogilvy & Mather Direct.
Luke Bailey made the effort to see me three times to rework my book.
Ted Lim gave me the chance to work in mainstream.
Sonal Dabral inspired me to think big.
Tham Khai Meng built my resilience to brutal honesty.

What is your career highlight to date?

Winning Malaysia's first Gold & Silver One Show Pencil back in 2002.
And helping Ogilvy & Mather Philippines win the 2006 Creative Agency of the Year (4A's Agency of the Year Awards). The last time Ogilvy Philippines was awarded this was back in 1998.

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Your two best ads/campaigns that you have been involved with?

1. Land Rover "Direction". It was voted 4th Best Ad in the World by The Gunn Report.
2. Pond's Billboards in the Philippines. It was really rewarding doing something so unconventional for Unilever. Plus it was done during my first gig as ECD.

Is there an ad that makes you green with envy?

Sony Balls. Till today I still wonder how they sold it.

Do you have a 'worst mistake' or a most embarrassing moment in your advertising career to date?

Waking up and coming to work every morning.

Is there a person you have enjoyed working with the most? (Don't choose someone you currently work with)

No one's really on my list. And I think I'm on no one's list.

The most interesting, inspiring or funniest person you have ever met or worked with?

Neil French. No one tells a story like he does. And few can think as fast as him. One of the highlights of my careers was brainstorming with him when I was just an Art Director. My mind was whirring at top speed just to keep up with his rate of producing ideas. He just kept coming up with stuff, all of which were pretty good. So the pressure was really on for all of us in that room. It was really rewarding (and a relief) when I managed to come up with something he got excited about.

You have worked in several different countries throughout Asia. How does Hong Kong compare to your experiences in Malaysia, Philippines and Indonesia?

It seems like Hong Kong in general has been stuck in a creative rut for sometime when it comes to advertising compared to some of the other Asian countries. Which is hard to fathom considering Hong Kong is Asia's 'Hollywood' in the film industry and a major contributor to Asia's music scene.
I think HK is a very challenging market. HK was among the Asian pioneers in producing world-class work. This was back in the 80s. Somehow, HK has lost its luster. Along with the political handover, some creativity was also passed over. Some of the best creative talents migrated over to China.
Currently, too much focus is put on the HK "bling". Style has taken over substance. But that said, I think HK is making a comeback. This year a couple of agencies got into the D&AD, Clio & One Show. McCann HK got 2 silver nomination in D&AD. So it's a positive sign.
There's no doubting this place has the talent, clients and potential to produce good work. Now, it's just realizing that potential and, hopefully, infecting the whole HK with it.

What's your favourite leisure activity/hobbies outside of advertising?

I collect a lot of junk: old radios, televisions, enamel advertisements, furniture, and toys.

Favourite holiday destination?

New York. The city is full of life and the people are so polite.

Favourite hotel?

The E&O in Penang. I proposed to my wife there.

Tell me something about yourself that not many people would know.

I'm actually a nice person.

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Kamis, 05 Februari 2009

Inoue Interview



















This is an article about my most favorite Japanese illustrator, Takehiko Inoue. If you are a fan of Slam Dunk manga, you can see the evolution of his style and techniques which become more and more mature in each and every volume. And now with his Vagabond and Real manga, Takehiko Inoue is already becoming a house hold name and terrific artist with distinguished characteristic.

Takehiko Inoue, manga artist and the creator of Slam Dunk, arrived in New York City to paint a mural featuring characters from his other award-winning manga series, Vagabond. At just 40 years old, Inoue-sensei is a manga creator whose artistry and masterful storytelling has won him countless awards and fans around the world.

Inoue's mural painting event commemorated several events: the opening of the Books Kinokuniya Bryant Park store, and the late-summer release of his two basketball manga series, Slam Dunk and Real. VIZ Media will also release Inoue's two art books, Sumi and Water, plus a new omnibus edition of Vagabond in September 2008.

Dressed in low-key style in a soft black sweater and sneakers, Inoue-sensei was casual and friendly as he met and talked with several reporters. It's hard to explain, but as I watched him paint the finishing touches on his mural and mingle with well-wishers, he really did remind me of his manga characters: the street-smart athlete, the confident warrior, and the wise, easy-going monk.

I got a chance to chat with Inoue-sensei before he added the finishing touches on his mural, and we talked about his manga, his love for sports and his relationship with his readers.

Q: So when did you start working on this mural?

Takehiko Inoue: I started on Saturday.

Q: What made you decide to do this mural? It's a very unique project.

Takehiko Inoue: Just because it seemed kind of interesting and fun to do. (Note: Inoue-sensei completed most of the mural in a few hours over the weekend and added only a few finishing touches on Monday at the VIP and press reception.)

Q: We'll talk about the Vagabond, the characters that were painted for this mural in a bit, but I wanted to begin by talking about the series that was your first major success, Slam Dunk. Slam Dunk was first published in America in 2002 by Raijin Comics. When they went out of business, Slam Dunk was in limbo for some time. What made you decide that to try again with VIZ?

Takehiko Inoue: I thought it was a good idea to put it out again. Since Raijin had only put out five volumes, I thought it would make sense to put some space between that set of books before coming out with new editions.

Q: Slam Dunk is a manga about basketball, and I noticed in your bio that you played basketball in high school. What attracted you to the sport, and why draw a manga about basketball in particular?

Takehiko Inoue: I joined the basketball club in high school. The situation for basketball in Japan is very different than it is in the United States, as far as popularity. But I started playing because I wanted to be popular with the girls (laughs).
As far as the manga, in Slam Dunk, I wanted to convey the feelings of winning and losing, how an athlete feels when they improve, get better at their sport.

Q: Your sports manga has a lot of fast-paced, high adrenaline action. You really feel like you're there on the court with the athletes, and you can't help but get swept up in their emotions as they play. How do you capture the spirit of the game so well?

Takehiko Inoue: Basketball is one of my hobbies, so I'm always watching videos, reading magazines, looking at photos. But also, when I draw the manga, I'm drawing from my memories of playing, kind of like muscle memory. So I try to emphasize the little things that only a person who's played the game would know, like how it feels to hold the ball, how to shoot and how to handle the ball.

Q: One thing that people often mention about your storytelling is that you always include such great cliffhangers, that you pace your stories with a lot of compelling drama. Did that style of storytelling come naturally to you, or did you develop it over time?

Takehiko Inoue: I've never studied it, but when you draw a weekly serial, a story that you draw week after week, at some point, you develop the ability to do this.

Q: Another thing people love about your stories is that your characters are so complex, so with three-dimensional personalities. Are they based on people you know? Do you have a particular favorite character that's close to your heart?

Takehiko Inoue: A part of me is in each of my characters, so it's difficult to say that I have a particular favorite.

Q: My friend mentioned that she thought you looked like Takuan. (The monk from Vagabond)! (laughs)

Takehiko Inoue: (laughs) A lot of people tell me that!

Q: You went from Slam Dunk, and then went on to draw Vagabond and Real. While Vagabond still has a lot of action, there's also a theme about Musashi's spiritual evolution as a person, not just his sword-fighting skills. Is this change of emphasis a reflection on your personal evolution as well?

Takehiko Inoue: Yes, right. I wrote Slam Dunk when I was in my twenties. I had a simpler perspective on life when I was younger. At that time, my goals were more about winning and success. Now that I'm older, I know there's more to life than that.

Q: All of your male characters, from Slam Dunk, Real and Vagabond are very masculine, and your stories are very much from a guy's perspective for guys, primarily. Did it surprise you that your stories attract so many female fans as well?

Takehiko Inoue: I've always had a lot of female fans for my work, so it wasn't too much of a surprise.

Q: Your manga did a lot to make basketball more popular in Japan. What is basketball like now in Japan, compared to America?

Takehiko Inoue: Right after the manga came out, middle school and high school basketball clubs in Japan saw an increase in membership. But there's not much change at the top levels of the game, no significant pro leagues like there are in America, no stand-out superstar.
I think that the basketball association in Japan is perhaps not putting enough effort into promoting the sport in Japan. But that's just my personal opinion as a fan. (laughs)

Q: So I read that you started a Slam Dunk Scholarship for Japanese students, to send an aspiring athlete to a U.S. prep school to study and play basketball in America. Is that your effort to promote the sport?

Takehiko Inoue: I'm a fan of basketball, and Japanese basketball. I want basketball in Japan to be something that kids can really be into, and have a goal to play at the top levels of the game. That's one reason. The other reason is that my success as a manga artist is largely due to basketball, and so I want to give back to the sport. So having the player ultimately play in the NBA would be great – there would be nothing better than that. But that's not the goal of scholarship. I'd like the scholarship recipient to gain experience, and then whatever happens to them, wherever they go, I'd like for them to bring that experience back with them to Japan.

Q: Slam Dunk is a manga about Japanese high school athletes. Did it surprise you that Slam Dunk became so popular with readers in Europe, Asia and South America as well?

Takehiko Inoue: I feel that when people from other countries read Slam Dunk, they don't think of the characters as being Japanese. They think of as being the same as the people around them.

Q: Let's talk a bit about Vagabond, your current series. As a story set in feudal versus modern Japan, it's quite a change from Slam Dunk. I know it's based on the novel Musahi by Eiji Yoshikawa; what made you decide to choose this story as your follow-up after the success of Slam Dunk?

Takehiko Inoue: A basic reason that I decided to do Vagabond is that when I read Musashi, images just kept popping up in my head of what Musashi was like, what the characters would look like. The other reason is that after drawing a sports manga, I wanted to make a shift to a more serious story with more basic concepts, like life and death, the human condition, etc.

Q: Your artwork for Vagabond is just amazing, so detailed and dynamic. How long does it take for you to draw a chapter?

Takehiko Inoue: It takes me a week.

Q: Seriously? That's very fast for the amount of detail you put into it!

Takehiko Inoue: It's in a weekly magazine, so if I don't draw it in a week, it won't make it into the magazine! (laughs) But I don't draw it all myself. I draw all the people, and my assistants draw all the backgrounds.

Q: Still, that's amazing. How many assistants do you have?

Takehiko Inoue: Five.

Q: Phew. Wow. (everyone laughs) In Vagabond, the Miyamoto Musashi you draw is very different than the legendary swordsman we know from samurai movies and from his book of strategy, The Book of Five Rings. He's young, fierce and untamed. How did people react when you came out with your version?

Takehiko Inoue: Early on, I was told that my version is very different than any other version of the story of Miyamoto Musashi that has been told before. The Book of Five Rings, that was written by Musashi right before he died. In Vagabond, I'm portraying Musashi as he was as a young man, and nobody really knows how he was at that age. I also feel like there was no reason to portray Musashi in his enlightened state. I think it's important to convey the process of a young man reaching that point of enlightenment when he comes from a place of being so like an animal when he was younger.

Q: This is an ongoing series, right? How many volumes do you foresee that this story will be when it's completed?

Takehiko Inoue: (laughs, then pauses for a bit) I think maybe 29 volumes... less than 30, probably, but I'm not sure. (Note: Vagabond is up to 27 volumes in Japan so far)

Q: I've talked with several publishers here in the U.S. and they've said that so far, sports manga has been a hard sell to American audiences. Do you think Slam Dunk will be received differently?

Takehiko Inoue: The United States is a country that loves sports. With Slam Dunk, I’m trying to convey the feelings that people have when they're playing sports, when they love sports. These feelings are universal, so I'm not too worried about people responding to my work when I think of it that way.

Q: On that note, do you have any messages that you'd like to share with your fans, with your American readers who already love your work, and those who will soon be discovering it for the first time?

Takehiko Inoue: I'm very excited about my manga being published in different countries, and I'm especially excited about having it available in the United States. I consider the act of creating manga to be a kind of solitary experience, but when the reader reads my manga, I feel like I'm having one-on-one contact with them, even when I know it's being read by many, many readers all over the world. That's very rewarding for me, and it makes it all worthwhile.

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Minggu, 18 Januari 2009

Vince Lombardi Once Said



















I firmly believe that any man's finest hour, the greatest fulfillment of all that he holds dear, is that moment when he has worked his heart out in a good cause and lies exhausted on the field of battle - victorious.

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Selasa, 21 Oktober 2008

An Interview With Neil French




















This is an interview with the Advertising Godfather that i admired so much, Mr. Neil French. The content of this article was taken from the ihaveanidea website, a great website for everybody that have an interest about the world of advertising, go check it out if you have the time but for a while please enjoy this conversation instead....;)

I was going through all of Neil's ads as I pondered what to ask him. Some were simply honest, others were timeless, almost all were very funny, and others were plain and simple masterpieces. Yet they all have something in common, a cohesion, a voice. Neil's voice.

It baffled me. My work (and yours) gets molded (most times for the good) with the thoughts and opinions of clients, creative directors, account execs, peers and (most times for the bad) hillbilly focus groups. You should be happy if the nugget of your idea is alive at the end of the process. How then can Neil's work look so pure? Did clients knock on Ogilvy's door just to get a Neil French ad? (I'll take two please) Or was Neil's style so good that nobody could lay their fingers on it?

My take is that everybody's perception of Neil's work is wrong. Just because he worked partner-less didnt mean he worked alone. He worked in the company of the product. He probably had long conversations with cigarillos, bottles of Cognac, and Dove soap bars. He got to hear their secrets and old stories, and after merry long chats he simply asked them what they thought of themselves, and wrote it down.

Neil wasnt the composer, he was the a capella singer who sang the lyrics of the products soul.

ihaveanidea: I think the ad industry of the new millennium is very conservative. No smoking, drinking, or flirting. We work in our tidy, modern, Apple G4, artsy fartsy offices and hardly ever sin with a nice cocktail at 11:00 before a good brainstorming session. What's wrong with us? David Ogilvy said a Cognac before writing would help, you say a bottle of Rioja. Should the ad industry give up its monastery ways and let a bit loose?

Neil: Absolutely. There are few things in the world less enthralling than a bunch of advertising people talking earnestly about advertising. I was always delighted by the story of whatsisname, the bloke who came up with the 'Heineken reaches the parts' line, who had to go to Morocco and lie in the sun for a bit before he trotted it out. He probably got the line at the briefing, and spun out the tension for a while, so it'd seem more important. That's what I'd have done, anyway.David was always up for a little nip of something: We were in a presentation to Martell Cognac once, and I had to present some huge ads crammed with copy. Quite a fun read...but not aloud, and not to a roomful of Frenchmen, and not after lunch. David sensibly nodded off in the front row by the second paragraph. As I glumly made my way back to my seat, to tumultuous apathy, he woke with a start, and said, rather loudly, "Whisky and Soda!"There was a silence in the room. I leant over and said softly, "David, it's a cognac meeting". He waited half a beat, and shouted. "Right. Brandy and soda!" A consummate professional, and a very jolly bloke. Where are they now, these old geezers?The world is full of people who drink, smoke, fornicate, and tell mucky stories. And that's just the women. How the hell did advertising become so bloody intense, I have no idea.

"Talent is everything. Don't look at what people have done: Look at what they could do, given the chance."

ihaveanidea: Asia started the last and most important movement in advertising-the visual pun. My guess is that this goes along well with your theory of having as few elements in an ad as possible. Nonetheless, every product has been transformed to look like something else and frankly, I feel that advertisers, award shows and hell, even consumers, are sick of visual puns. Everybody says that long copy ads will be back, but the variables that oppose this of occurring are: Clutter and Time. Too much of the first and consumers having too little of the latter. What do you think the next ad style will be like?

Neil: Did Asia start the visual pun style? News to me, but I bow to your grasp of research and history and so on. Whoever it was should be spoken to sharply. I loathe that genre, and always have. I really can't see the argument that someone who has bought a newspaper or a magazine, presumably with the intention of reading the bugger, has no time to read a well-written ad, but has time to decipher the code connecting a picture to a logo.I think it's laziness in the first place; The creatives can't be bothered to think deeply about the product. Secondly, they either can't write, or are scared of doing so in case they reveal that they're rotten writers. And thirdly and tragically, award-juries have to tear round rooms full of ads, and don't have time to relax and think. "That's a neat idea", they say, and bingo, it's a metal doorstop. Lastly, creatives in non-English-speaking countries know that well-crafted copy in Thai (for instance) has zero chance in International Award schemes, whereas a visual joke can be universal. Which is why awards are an excellent measure of someone's mental alacrity, but a dubious method of judging work.If you look at the award-books, flick to the copy-section, and you'll find some far more interesting stuff, because there are fewer entries, and the judges know they have time.Actually, I think copy is coming back...possibly because you have to be able to read to enjoy the net.

ihaveanidea: Your position as creative godfather in the WPP sounds amazing. Nonetheless, I think a typical creative WPP employee is likely thinking: "Why are they paying Neil a gazillion dollars to creative direct WPP if I have a creative director, who has a regional creative director and a worldwide creative director. Do we really need another one on top?" Isn't WPP way too massive in size to have one person guide the creative? What does your WPP job entail?

Neil: In the first place, I'm not paid in bucket-loads. I could get a lot more as a senior copywriter in New York, for example. I'm certainly not in this for the money. I've made far more outside the business.But for the past five years, I was what the rank and file creatives flatteringly called 'Ogilvy's creative conscience'. It merely entailed finding the pockets of excellence, wherever they were in the world, and helping them to be recognised. Sure, there are plenty of levels of hierarchy, but each of them has so many agendas to worry about that it's nice to have a bloke you can go to who'll give you an honest (and not always welcome) opinion, and suggest ways to improve the work. And most importantly, to do so without worrying about who, at whatever level, might be upset. I'm totally apolitical, and utterly fearless.That's what a godfather does: you can tell him things you daren't tell your old dad, he'll find a way to get you out of the bind, and no-one else will ever find out. On the other hand, you'd better listen to what he says, or the concrete boots will beckon.I've always defined my schtick as being someone who 'neither begs nor fears your favours nor your hate'. (That's from MacBeth, mind you, and look what happened to him!)I couldn't begin to do this job if I weren't welcomed by the troops and the generals. I'm not 'on top' as you put it.

"Some great stuff has come out of Canada. But I take your point that it doesn't spring immediately to mind when the subject is raised. Your most telling comment is "...the work is very good, but nobody but Canadians know this". The awards are open to everyone; if you don't win 'em, it's nobody else's fault, is it?"

ihaveanidea: Having led Ogilvy's worldwide creative for many years and then taking a step back and overseeing the entire WPP network must have put O&M's culture in perspective. What is so special (or not) about David's agency?

Neil: The fact that the job is, at first sight, a bit big, is one of the factors that we'll have to wait on. I'm going to have to rely on the individual office-bosses and layers of competence, to steer me right. I'll be spread a bit thin, no doubt, but most of the work is done on email, anyway. I'll just have to work longer and harder.Ogilvy's still has vestiges of the David culture. Intelligent thought; an absence of dickheads; hard work rather than flashes of irrelevant brilliance. That's one of the things that makes it a great place to work. WPP handled the purchase brilliantly, in my view, and merely figured out ways to make that culture more efficient and profitable. The other WPP agencies have far more recently undergone major or minor upheavals, and so there's bound to be a bit of creative wobbling for a while. Every company has to discover its place in the scheme of things, and develop from there. The most important thing is that WPP honestly believes that, in the end, what we sell...all of us... is ideas. And they are determined that this focus is drilled into every facet of their businesses.To a large extent, that's what Sir Martin has asked me to help engender.

ihaveanidea: A Neil French ad is a Neil French ad. There's nothing quite like it. Very minimalist, to the point, and with a very strong voice (yours). It gives me the impression that you simply sat down and wrote it in an hour. What isn't so clear to me from looking at them is if you actually spent hours researching the products, going to the factory tours or talking to consumers. Do you just dispense with the bullshit brief and pull this stuff out of your hat, or are your headlines and ideas the product of deep production immersion?

Neil: I'm delighted to hear that you think my work sounds easy. That's always the aim. I'd hate it if all the slog and bother actually showed on the page! But you'll have to take my word that every idea has taken weeks of sometimes pointless research and long nights of polishing and honing before I allow myself the luxury of putting Rotring to paper. Once I know what I'm going to say, and how I'm going to say it, I do tend to write in a rush. I like the immediacy, and the sense that this is merely a conversation, not a sermon.

"Advertising is not the most important thing in the world. It's probably not in the top million. It's a great way to make a living, and meet some of the best people in the world...and, thank God, some of the silliest."

ihaveanidea: Everybody admires guys like you; "He's an Advertising demi-god" some say. Nonetheless, I don't think creatives really believe they can reach the stature that the ad gods of the Bernbach years and then your generation achieved. Most people are happy to win an award or two, pay off their mortgage and then leave and write a book. Is the romanticism needed to make ad gods gone?

Neil: I think you can dispense with the 'demi', thank you. Hey, I'm in entirely another generation from Billy-boy. I'm still alive, for starters. And without Bill, and a very few others like him, I'd never be even in the frame. I've stolen my style from lots of people: Charlie Saatchi, David Abbott, Andrew Rutherford, Ron Mather, Indra Sinha, Paul Arden, Jeff Stark...hundreds of 'em. I'm just the last man standing, that's all!I've probably survived because I never took myself seriously. Advertising is not the most important thing in the world. It's probably not in the top million. It's a great way to make a living, and meet some of the best people in the world...and, thank God, some of the silliest.And I have had an extraordinarily eventful life outside advertising. My advice to young people in this racket is always to get a life. (It somewhat harks back to your first question.)Just do what you enjoy doing, and in the way you enjoy doing it; never follow fashions or consciously try to create them. If your fellow-workers like your work, you may become well-known. And if they don't, and you don't, who gives a shit? It's only advertising. Nobody dies.

ihaveanidea: Neil, I want you to play Ad Doctor for a bit. Bear with me.Patient: Canada's ad industry.Illness: As an ad industry Canada has no international reputation. Nonetheless, it has the unexploited potential to become the best ad industry in the world. It's sort of like Japan's car industry (no natural resources to make cars but plenty of know-how) but Canada hasn't started producing ads to its full potential. It suffers from a severe case of psychological ad impotence. "We'll never make ads like the States or Europe, we don't have the budgets, we can't afford Joe Pitka, we cant' hire J-Lo to appear in our ads, so why even try?"Symptoms:Internally, agencies don't communicate amongst each other.Non-existent creative community.Regionally, the major cities couldn't care less about each other's work.Creative success is measured solely in Cannes Lions.It is considered impolite to say "Let's try to be the best in the world."Overall, the quality of work is very good, but nobody but Canadians know this.How can we cure this Dr. French?

Neil: I think you're being a bit hard. Some great stuff has come out of Canada. But I take your point that it doesn't spring immediately to mind when the subject is raised. Your most telling comment is "...the work is very good, but nobody but Canadians know this". The awards are open to everyone; if you don't win 'em, it's nobody else's fault, is it?You can't blame lack of budget: Singapore made an entire reputation with a budget that wouldn't buy dinner in a Chinese take-away. And when did hiring a celebrity ever lead to a great idea? That's all cop-out bullshit.How to 'cure' it? Be less defensive; care less about how you're perceived; be braver; have more fun. That'll do it.Oh, and ditch Cannes. It's a great trade-show, but an appalling award-show.

ihaveanidea: Tell me about your part in Boyko's VCU Adcenter Board. What do you think needs to happen to this and all schools in order to create better ad people, not just creatives, but account guys and planners too. In other words, what are all current ad college/school programs lacking Neil? What is so different about VCU Adcenter?

Neil: Isn't Boyko a great bloke?! I adore the man. He is the sort of American that, when we were kids, we always wanted Americans to be. Idealistic, taciturn, tough, emotional, funny. He is the difference between VCU Adcenter Board and the rest. (And that's not to say that there aren't other pockets of excellence; I'm a big fan of the Miami set-up, too, by the way)Rick will get the best teachers, and they will be the sort of people that the young turks can relate to. He's got the amazing Mark Fenske, for example. What Mark can't impart isn't worth knowing.I am SO looking forward to getting down there and boring the pants off everyone!

ihaveanidea: I am going to give you a million dollars so you can start your own agency tomorrow morning. Tell me how it would be like. Who'd you hire? (Sorry, Neil you can't do it all on your own) What would it look like? Would it have a wine cellar? Humidor?

Neil: I've got a million dollars, thanks. Several, in fact. And nothing in the world would persuade me to waste it on starting an ad agency. That's the hardest job in the world, and one of the most thankless. But. If someone asked me to design an agency, that's another question. Your million would just cover my fee, so send it anyway, OK?

It would have offices: with sofas. I hate this open-plan, hot-desk twaddle. It'd have a pool-table. It'd have several video-rooms. It wouldn't have a bar; there's a big difference between relaxation and alcoholic incapacity.Staffwise, the structure would be heavy on creatives and low on suits...but the suits would be terrifyingly good: the sort that complains because the ads are too easy to sell. They'd never have offices in another part of the building from the creatives. They'd have to work as teams...and if the team didn't work, I'd just change the team. Nigel Bogle would run the joint.I'd have very few planners. Generally, planners are creatives who can't write, or suits who can't sell. But if I could get John Steel, I'd have everyone genuflect at his door and crawl all the way to his desk.I wouldn't hire recognised creative 'stars'. I'd hire people I admire, who'd quite like to be stars, but wouldn't lay down their lives for it. Want some names? Al Jackson, Richard Johnson. Edward Ong, Mike Sutcliffe, Tim Crowther, Jack Fund. Never heard of most of them? I've got dozens of names in my file, all of whom could be demi-gods, and some of whom will.That's why this putative agency would become great in no time. Talent is everything. Don't look at what people have done: Look at what they could do, given the chance.

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Senin, 07 Juli 2008

My Memory’s Marriage



















Alkisah waktu jaman gue SMU, gue bersekolah di tempat yang namanya SMUK Kanaan. Waktu jaman gue sih, tu sekolah termasuk salah satu yang terkenal, by mean saat ada orang nanya, “Eh culun sekolah dimana lo?,” terus gue jawab,”Di Kanaan!,” mayoritas pasti akan bilang ooooooooooooo.

Nah semenjak gue tinggal di Tangerang yaitu sejak tahun 1990, sekolah gue enggak pernah pindah. Jadi dari kelas 3 SD sampe lulus SMU semuanya gue abisin di sekolah itu aja hehehehe. Kenapa alesannya gak usah dibahas disini lah, karena bukan itu juga tujuan gue nulis kali ini.

OK lanjut mengenai masa SMU gue tadi. Jadi SMU gue itu bukanlah SMU yang gede, gedungnya aja darurat, lengkap dengan cat dan warna hordeng yang aib banget, PINK!!! Total murid angkatan gue itu cuman 32 orang doang dengan statistik cewek 10 dan cowok 22 orang. Pas kelas 3 terjadi pemisahan IPA dan IPS, walhasil kelas IPA didiami oleh 19 makhluk dan IPS 13 makhluk. Gue waktu itu kebagian masuk kelas IPA, nah yang miris dari hal tersebut adalah statistik cowok dan ceweknya itu lho, jadi dari 19 orang itu 17 cowok dan ceweknya cuman 2 hahahahahahaha.

Nah dari 2 cewek itu, tersebutlah salah satunya bernama Fujiko. Seperti yang bisa ditebak, doi adalah keturunan Jepang. Nah karena stok wanita yang minim pada waktu itu, gue sempet tuh mengalami naksir sama Fujiko ini waktu di kelas 3 SMU. Tapi seperti biasanya, gue gak berani ngomong waktu jaman itu, akhirnya pas udah mau lulus-lulusan gitu gue ngirimin doi surat yang isinya bukan nembak sih tetapi cuma mengutarakan perasaan doang hahahahahahaha caur banget deh dulu, bahkan salah satu sahabat gue pernah ngefitnah gue gara-gara naksir ini cewek juga.

Abis itu pas jaman kuliah kita gak pernah ketemu lagi tuh, Cuma pernah denger kabarnya aja sesekali. Doi waktu itu kuliah di Kampus Emas n lulus dengan IPK 3,9. Terus berhasil ketemu lagi kalo enggak salah tahun lalu deh di Lippo Karawaci, udah agak berubah sih tampangnya. Masih cantikan dulu kalo menurut gue pribadi hehehehehehe, but still has the radiant that can light up the room.

Nah, itu terakhir kalinya tuh gue ketemu sama si Fujiko, dan hari minggu kemarin akhirnya dia melaksanakan resepsi pernikahannya, yang enggak bisa gue hadiri karena sedang berhalangan. Jadi gue Cuma mau mengucapkan selamat menempuh hidup baru yak, hope u’ll find all the love in the world with that lucky guy and I wish u better than ur heart desire….=)

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Senin, 05 Mei 2008

Fujimoto San Jyounetsu



















So hari Minggu kemaren gue iseng-iseng pencet remote buat nyari channel yang biasanya cuma kepanteng kalo ngak di HBO, Star Movie, ESPN, ya di Star World doang hehehe. Eh ada yang menarik ternyata di Discovery Channel.

Jadi dalam rangka menyambut Olimpiade Beijing, si Discovery menayangkan pembahasan mengenai sejarah dan mitos-mitos dari jaman Yunani kuno hingga masa kini yang meliputi pesta olahraga terbesar di jagat ini. Dan di sini-lah, pas di segmen terakhir mereka membahas cerita yang luar biasa dari seorang atlet gymnastic Jepang bernama Shun Fujimoto, n berikut adalah salah satu kutipannya. Enjoy this true uplifting story about courage and determination! :

There were many stories that came out of the 1976 Olympics. The gymnastics events at the 1976 Olympics were dominated by the surpassing grace and precision of Romanian gymnast, Nadia Comaneci, who caused a sensation when, for her performance on the uneven bars, she was awarded the first-ever perfect score of 10.0. She eventually earned seven perfect 10.0s.

Toughness defines athletes, just as skill and talent do. Some, by their deeds and their demeanors, become the toughest of them all. If you don't have mental toughness, you are never going to perform to your full physical potential. From time to time there are athletes who give us a brand new perspective on what that potential might be. Eternal respect is perpetuated for those who compete in the face of overwhelming odds and real pain and danger.

While the media concentrated on Nadia, those in the know around the gymnastics world and especially in Japan will never forget the tremendous courage, dedication and self-discipline shown by male gymnast Shun Fujimoto. The heroic story of male gymnast Shun Fujimoto is incredible in every respect..

The Japanese men’s gymnastics team was in a tremendous battle to upset the long dominant Russian team and win the Olympic team gold medal. Every score and every tenth of a point was critical.

As Japanese gymnast Shun Fujimoto completed his final tumbling run on floor exercises, he experienced an odd and painful sensation in his right knee.

He recalled later that it felt hollow as if there were air in it. In fact, his kneecap, his patella was fractured, an injury that under ordinary circumstances would have immediately ended his participation in the Olympic Games. The patella when broken is a extremely painful debilitating injury which causes impaired function of the entire leg.

Twenty-six year old Shun Fujimoto was no common competitor and not in ordinary circumstances. His team might need every point he might earned to upset the highly favored Soviet team.

Fujimoto knew when he broke his kneecap during his floor routine that without his participation, Japan had no chance for a team gold medal and he therefore told no one of his injury.

With two events to go, Fujimoto decided he would tell no one, not even his coach, Yakuji Hayata, how badly he was hurt for fear he would be scratched form the event. The next event was pommel horse where there would be relatively little stress on the knee during the routine and dismount. He was completely occupied by the thought that he and his team could not afford to make any mistakes. Fujimoto continued on to the pommel horse routine, courageously performed an excellent routine and achieved a score of 9.5 out of a possible 10.0.

By the final ring event, the rings, Fujimoto was pale gray in pallor, covered in a sweat, and obviously in some pain. With an increasingly obvious painful injury, Fujimoto resolutely decided to stay in the competition and with his leg completely braced, he prepared to participate in still rings event. As he said later in the TBS' 100 Years of Olympic video, "There was only one thing to do. I must try to forget the pain."

It was perfectly clear that the gold medal would be decided on the rings apparatus which was Fujimoto’s strongest event. Hobbling to the rings, he was hoisted to grab the rings by his coach. He performed a near-flawless routine hitting e very element and with very few even minor visible errors and deductions.

Then, as if holding their breath, everyone watching the Games waited for the dismount, which he would have to stick perfectly to secure the team gold medal for Japan. The question on everyone’s mind was how could a gymnast with broken kneecap possibly withstand the pain, the strain and the impact of a world class dismount from the eight foot high rings?

When Fujimoto left the rings it seemed as if the entire sequence proceeded in slow motion as indeed it was shown many times later on television. Fujimoto somersaulted through the air and completed his brilliant routine and, to the amazement of everyone, sticking his landing and never moving an inch, in spite of the excruciating pain from the impact, which caused further injury dislocating the broken kneecap and tearing ligaments in his leg. Gritting his teeth and holding his landing position without a waver, Fujimoto willed himself into the traditional stick finish pose. Cheers erupted both for his heroic performance of courage and the Olympic gold medal Fujimoto and his teammates earned.

The judges awarded him a 9.7 - the highest score he had ever recorded on the rings. His score on the rings was not only a personal best but it allowed Japan to edge out Russia in the closest team win in Olympic gymnastic history. Fujimoto’s amazingly flawless dismount earned a gold medal not only for himself on rings but also for the Japanese in the gymnastics team competition.

Japan won the closest gymnastics team competition in Olympic history by a score of 576.85 points to 576.45. Japan won the team gold by just four tenths of a point over the Soviet Union, which would not have happened without Fujimoto’s team score contributions on pommel horse and rings.

Later in another show of courage, refusing help, Fujimoto hobbled unassisted onto the victory stand to receive the team gold medal. When he mounted the podium to receive his gold medal with the rest of his teammates, Fujimoto continued to refuse any assistance.

Regardless of whatever has been said or will be said, the tremendous self-discipline, concentration and courage Fujimoto demonstrated serves as an example to all of the seemingly limitless possibilities of the human body and mind. When asked how he was able to do it, Fujimoto said, "My desire to win was greater than my moment of pain."

This moment in Olympic gymnastics history was a display of extraordinary courage and determination that is seared into the memory of everyone who witnessed it. If ever there was to be a special gold medal presented to an Olympic athlete who displayed extraordinary courage, then one certain recipient would have to be Shun Fujimoto.

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Rabu, 19 Maret 2008

Romance Of The Three Kingdom























Ini adalah sebuah ilustrasi dari ilustrator spesialis Sam Kok asal Taiwan Zheng Wen. Lihat karya-karya hasil goresan kuasnya yang spektakuler lainnya di http://bbs.tiexue.net/post_1942267_1.html

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Senin, 11 Februari 2008

Talented Mr. Cheong


Walaupun bekerja di dunia advertising, tapi untuk pengetahuan tentang insan periklanan baik lokal maupun internasional, gue bisa dibilang minim banget. Ngak banyak nama-nama yang gue tau, paling beberapa kayak Erik somethingvogen dari TBWA Paris, Yasmin & Jureeporn (I always like their work, funny and heart whelming at the same time), Ian Batey ini karena gue baca bukunya, Neil French (for me he is like GOD), dan paling yang sering dijadiin dewa oleh sebagian besar orang-orang periklanan setau gue David Droga (I don’t know why but for me he is just great but not the very best, OK lah…=P). Kalo dari lokal paling Om Bud, Glenn Marsalim, and Roy Wisnu(yang ngak kesebut jangan marah yak, bukan situnya kok yang ngak terkenal emang guenya aja yang kuper, so peace yak). But if you ask me, siapa insan periklanan sekarang yang paling gue salutin, Eugene Cheong is THE ONE!

Berikut adalah petikan dari artikel Campaign Brief Asia, saat mereka mewawancarai Eugene Cheong:

The man behind the glasses.

He’s the man behind some of Singapore and Asia’s most awarded print work. At the ‘Big Four’ alone (Cannes, D&AD, One Show and Clio) he has figured 131 times with 25 metal awards – including 5 Gold Lions and 3 Gold Pencils. He is a prominent figure each year in the Campaign Brief Asia Creative Rankings, topping it in 2001 and in 6th position this year. Here Eugene Cheong speaks with Campaign Brief Asia’s Kim Shaw about his on-going highly awarded career at Ogilvy Singapore.

Which was the very first campaign or ad in your career when you sat back and thought ‘I am really happy with that’?

The year was 1983. Patrick Low and I had done a series of sci-fi posters, which portrayed Philips appliances as giant automatons. The ideas were far, far too ambitious for a pair of greenhorns to pull off. Back then, there was neither Johnson (Tan) nor Procolor to save us with their gazillabyte computers. Anyhow, the retouched pictures finally arrived at our office from Sydney; fishing the 8 by 10 transparencies out of the Kodak Box, we pin the trannies against the glass window of our office with our thumbs, my eyes beheld these jaw-dropping pictures. I knew then and there that we’ve done the business. The campaign went straight into the One Show. Today, we’re pretty blasé about getting into the One Show. But remember, this was the early 80’s and nobody from Asia had had an ad within spitting distance of the Book. It was as if Patrick and Eugene appeared right next to Matthew, Mark, Luke, and John.

A strength of your work is that it is always exceptionally well crafted. What sort of effort goes in to getting it right and why is crafting so important?

I use to think that what you say is more important than how you say it, that substance is greater than style, that the idea is more important than execution. But, I’m not so sure anymore. These days, everyone seems to have something to say and they are all saying the same damn thing. Go to http://www.coloribus.com/ and you’ll see my pont graphically illustrated. The Coloribus phenomenon exists because most products are at the end of their life cycle. The majority of things we’re asked to sell were invented after WW2 when folks started having money to spend again. In an age where messages have become parity, style becomes paramount. Marshall McLuhan was wrong; the medium is not the message. Neither is the message really the message. Today, style is the message and design is the idea. It might sound like heresy, but an idea is no longer enough. Every ad, every message, every idea is always on the razor edge of being clique, familiar and done-before.

Eugene, you have such a great creative reputation and are busy on big regional business and yet you still have this great passion for the work. Why do you still have this ‘need’ within you to win awards and create top class campaigns?

As a regional creative director, my job is not unlike that of a fireman. I fight a fire, I go for a run, I fight a fire, I have a beer, I fight a fire, ad infinitum. My job requires me to defend existing business and to rape and pillage other agencies. If I am successful in either winning or defending a piece of business, my responsibility is to bed the account in. This can take anywhere from six months to two years. At times, I feel I’m only a step away from being a suit. Regional CDs, as a rule, don’t have much fun and they never ever win awards. But because I am profoundly stubborn chap, I want to prove that it is possible to be a regional creative director and still do powerful, award winning work. Perhaps, not immediately on big brands like Coke and Johnson & Johnson. It took Unilever, for example, more than ten years to want something as culture-changing as Dove’s campaign for Real Beauty. I feel I have to be an example. I want my regional creative brethrens to look at me and think: if bloody Eugene can do it, so can we. And that’s the reason I’m working harder and smarter than ever before.

Would you say you were award hungry?

It’s a perception rather than reality. There isn’t a creative department in Singapore’s that wealthy enough to employ a person solely for the purpose of swanky projects. This week, for example, I was working on copy for a brand of health supplement, a campaign for a two way radio system provider, an infant milk magazine ad and a TVC for a fast food chain. The truth is 80 percent of my output is of the mundane variety that doesn’t get written about by the trade press or involves going on location in Iceland. Most of what I do is unglamorous and almost clerical, but they constitute the commercial bedrock of the agency. I have to earn my keep by making sure the headlines on these ads are clear; the layouts, uncluttered; and the thinking, sound. On a good year, I get about four opportunities to do exciting, groundbreaking work. Four shots at goal from the penalty spot. On these occasions, I take a deep breath and try not to miss. I don’t think I’m award-hungry; however, it would worry me if I stop winning. Because it would suggest that I’ve become complacent; it would imply that I’ve given up wanting it great and settled for having it Tuesday; and it would mean that I’ve bought into the glitz of the business and sold out on the craft of the trade. I’ve been in the business for twenty years and I’m still hungry. I still want to produce great advertising. When that hunger goes, I won’t hang around. It would be sad if I did.

So, what do you find yourself doing most days, day to day?

My morning are usually spent with Khai (O&M Regional ECD) while Stuart (Mills) takes up most of my afternoons. With Stuart, we do things a creative team typically do: we solve problems for marketing managers. With Khai, we solve more complex organizational and strategic problems; and at precisely 12 o’clock every day, we mull over various luncheon scenarios.

Who are the people who have had a major influence on your career?

Frenchy and Khai. One taught me to be unreasonable, the other taught me to be sensible. And they did it at the right time and in the right order. In that way, they were godsend.

And your one career highlight so far is what?

Being fired from Euro RSCG has to be the best thing that’s ever happened to my career. If I hadn’t been ‘released’, I’d probably still be CD of Euro: eating baguettes and arguing about the size of the starburst on Dell ads. I would have missed the gianormous wave that I’m currently on.

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